SOB
The
Sounding Object
| IST-2000-25287
Website:
www.soundobject.org
In
the Disappearing Computer scenario, non-speech sounds will be important
to exchange information among artefacts and humans. This project
aims at developing versatile and efficient sound models that are
based on the physics of sound-generating phenomena, thus being easily
integrated within artefacts and appliances that interact physically
with humans. The parameters of the sound models are controlled by
means of control models which are developed according to the dynamics
of human gestures and expressions. The design of sound and control
models is driven by the results of an experimental psychology research
agenda, which is aimed at establishing a consistent phenomenology
and psycho-
physics of sound events. Psychological and modelling research will
be focused on a restricted class of phenomena that are relevant
in everyday human-object interaction.
The SOB project aims at developing sound models that are responsive
to physical interactions and are easily matched to physical objects.
The sound models, being specified by physical descriptions and actions,
will be ready to be integrated into artefacts that interact with
each other and that are accessed by direct manipulation. The results
of research are demonstrated by means of a dynamic sound library
and an application that will allow users to interact with objects
using only gestures and auditory display.
The project is innovative in several ways:
-
It
takes a physics-based approach to sound modelling, as opposed
to signal based approaches that are more conventional in sonification,
auditory display and multimedia;
-
It
brings together researchers from diverse fields, such as experimental
psychology, signal processing, human-computer interaction and
acoustics;
-
It
aims at developing models and algorithms that have a solid physical
basis while being accessible in a human-oriented fashion;
-
It
aims at developing a phenomenology and a psychophysics of sound
events that are relevant for interaction with and among artefacts;
-
A
continuous evaluation process of sound and control models is
run throughout the project using the methods of experimental
psychology.
List
of partners and roles:
-
University
of Verona (Coordinator)
Dipartimento Scientifico e Tecnologico (Local Manager: Davide
Rocchesso) Models of Sounding Objects: development of physically-based
sound models, mapping of perceptual parameters onto physical
model parameters, approximation methods for efficient model
implementation, algorithms for real-time applications.
-
University
of Udine (Principal Contractor)
Dipartimento di Scienze Filosofiche e Storico-Sociali (Local
Manager: Giovanni Bruno Vicario) Psychophysical assessment for
sounding objects: psychological tests, identification of relevant
physical attributes, construction of psychophysical scales,
construction of sets of physical phenomena and physics-based
sound information spaces, perceptual validation of object models.
-
University
of Limerick (Principal Contractor)
Interaction Design Center (Local Manager: Mikael Fernstr�m)
Interface design and implementation of sounding objects. Usability
tests. Construction of the Dynamic Sound Library. Interface
design and implementation of the demonstrative applications.
-
Royal
Institute of Technology
Kungl Tekniska Hoegskolan - KTH -Stockholm (Principal Contractor)
Department of Speech, Music and Hearing (Local Manager: Roberto
Bresin) Control of sounding objects. Identification and estimation
of parameters for controlling the expressive content of human
gestures. Strategies for control of low-level physical actions.
Models of the dynamics of human gestures and mapping strategies
for expressive intentions. Algorithms for parametric control.
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Partners:
University
of Verona,
Dipartimento di Informatica
Verona, Italy
Contact:Davide
Rocchesso
University of Udine,
Dipartimento di Scienze Filosofiche e Storico-Sociali
Udine, Italy
University of Limerick,
Interaction Design Center
Limerick, Ireland
KTH,
Kungl Tekniska Hoegskolan Royal
Institute of Technology,
Department of Speech, Music and Hearing
Stockholm,
Sweden
Additional Information:
Project start: 1 January 2001
Duration: 2 years
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